PlayerUnknown s Battlegrounds Review -- Survival Of The Fittest


PLAYERUNKNOWN'S BATTLEGROUNDS is a last-man-standing shooter being developed with community feedback. Starting with nothing, players must fight to locate weapons and supplies in a battle to be the lone survivor. This realistic, high tension game is set on a massive 8x8 km island with a level of detail that showcases Unreal Engine 4's capabilit


Bluehole and PLAYERUNKNOWN (Brendan Greene) have been hard at work on their latest patch for PLAYERUNKNOWN'S BATTLEGROUNDS . The Early Access Month 2 Update brings a new vehicle, a new weapon, client performance optimization and much more. The update is scheduled to go live on May 25 5PM KST/1AM PDT/8AM UTC and is expected to take approx. 1 hour to compl


Even though I've only put a few hours into Battlegrounds at this point since jumping in, I can already see it as a title that I'll more than likely come back to in the coming months. With rounds that usually extend for me around 20-30 minutes (if I don't get killed right from the get-go), the game has drawn in me like few others ever have, much less any type of survival sim or Early Access game before it, and most of that comes down to its incredibly streamlined sense of survival at play, and how it draws players together in a fight to the finish. To say Battlegrounds is exhilarating is an understatement: even in its earliest state right now, I've kept coming back to the game night after night because it's gotten my blood pumping like few other games have in the past few ye


Since it debuted on Early Access last March and finally launched last month, PlayerUnknown's Battlegrounds has shown little signs of slowing down with regular new updates and content being added, with PC players getting a new update on the hori


Since its debut on Steam Early Access in March of this year, PUBG has eclipsed over 30 million players in a way that can only be described as a "phenomenon." However, given that the game has only just "released" now nine months after it launched through in Early Access, PUBG still very much feels like a game that's a work-in-progress, and that's likely going to be the case with it for months and, potentially, ye


Well, after the massive success of Redemption it is safe to say that Rockstar has the time and resources for a much smoother development of RDR2 , which should me it would be much easier to port the code to


The icon will be different when the care package is falling and looted by other players



Adjusted replay system so that now a player can watch the replay without extra delay in the following c


Adjusted squad team colors to make them more consistent between different colorblind options



Added a function where a player can select more detailed criteria for the "Cheating" category in the in-game report


Over on the Steam community forum for the title, developer Brendan Greene (aka "PlayerUnknown") outlined what players can expect from the next Monthly Update for PlayerUnknown's Battlegrounds, which includes a hefty number of updates for the game. Specifically, these include a new car horn feature when driving vehicles, the addition of first-person only servers for the game in Solo and Duo game types for North America and Europe, support for the Xbox One controller, new weapons and character customization options, and much m


According to the post from PUBG Corps, the new update will be applied today to the game's test server, and will move over to the live servers at a later time once the patch is stabilized and and tested among the playerb


A new post on the community forums for PUBG on Steam revealed that a new update will be heading to the game's PC version, hot on the heels of the recently-released patch for the Xbox One version of the title. Specifically, the new update packs in bug fixes and seeks to address more of the game's technical performance, while introducing some new cosmetic changes, such as a new design for the energy drink so it looks less like a knockoff Red Bull


First, let's start with the basics. PlayerUnknown's Battlegrounds is a survival first/third-person shooter that revolves around the idea of a "battle royale" experience, where 100 players are dropped onto a remote location and forced into battle to kill the remaining players and be the last one standing. As we've seen from books and movies like Battle Royale and The Hunger Games , PUBG activates a primitive, yet entertaining, enjoyment from fighting to survive by whatever means necessary, https://www.Pubgprotips.com/ and that's a large portion of its addictive nat


Still a sore spot amongst PC gamers is the fact that the previous game was only ever out on consoles. People couldn’t understand why Rockstar wouldn’t tap into that vast market, although most people theorize it was due to the incredible difficulties the programmers had coding the g


Starting off each round, players are flown to the battlegrounds in a huge aircraft carrier that takes a random path across the huge maps and gives players the chance to jump out and parachute to their starting location. This moment alone marks a big point where players will have to strategize, whether they decide to jump from the plane early and (usually) wind up in a bloodbath of other players trying to scrounge for weapons and ammo, or taking more remote paths to other parts of the island that could make survival easier, but potentially put the player at a disadvantage as far as outpacing some of the game's environmental hazards, such as supply drops and random bombing r